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Here are some videos related to my research at the university.

Preview of the first build of the virtual wind tunnel for automotive design. GPU-accelerated LBM kernel and 3D object scanning and reconstruction finally coming together in a VR environment.

Second build of the virtual wind tunnel with various improvements including a new interactive menu and dynamic model-swapping ability.

My recent research into using Android devices to create multi-device, GPU-accelerated, interactive fluid simulations:

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