Here are some videos related to my research at the university.
Preview of the first build of the virtual wind tunnel for automotive design. GPU-accelerated LBM kernel and 3D object scanning and reconstruction finally coming together in a VR environment.
Second build of the virtual wind tunnel with various improvements including a new interactive menu and dynamic model-swapping ability.
My recent research into using Android devices to create multi-device, GPU-accelerated, interactive fluid simulations: